The Game Mechanics
Each player takes control of one or more clans of the Ancients and try to leave this world.
It is a cooperative game and all players win or lose together. Each player controls one or more clans of Ancients.
In the game you have to establish a portal to another world by collecting "shards of power" scattered all over the playing field. If you collect the right combination in the right place, the players can activate the "place of power".
When four "places of power" in the central territory are activated, a portal will open. This must be done before humans can invade these lands, and before any clan is exterminated or degenerates into an animal state.
Places of power attract evil spirits that are even more dangerous than the human tribes.
Players take turns, and each turn is passed clockwise. Each player's turn is then divided into two phases: the Human Phase and the Ancients' Phase.
Each Ancient clan in the game has a deck of cards with the following basic actions: Attack, Movement, Population, and Development. In the game, the clans can receive both harmful cards and useful cards with into their decks with certain unique or strong effects.
Over the course of the game, the clans of the Ancients and the human tribes will change several generations. Clan numbers and abilities will also change from generation to generation. The humans, on the other hand, will grow stronger with each new generation.